The aim of this game is to have a concret view of the world population, be able to separate the « village » (group) in several « little groups » and keep all the world (identity) proportions. if the world was a village
This activity permits to raise creativity, team work and active listening. The participants will form a circle either sitting on chairs either standing up, depends on how they feel more comfortable and on how much they want to gesticulate. Storytelling Circle
The purpose of the game is to find the exit of the labyrinth, being blindfolded and supported by a “good angel” (another participant), focusing on the information received through senses. Paradise of Senses